GDC 2016 • Implicit Function Raytracing • Links and Examples
• Live Coding Sites •
GLSL Sandbox

ShaderToy



• Demos •
2D Spheretracer Visualization

2D Distance Fields

Basic 3D Spheretracer

Noise Example

Procedural City Example

Compass and Straightedge Model

Simple Watershed Simulation

Slides



• Distance Field Modeling Resources •
hg_sdf • A library for building signed distance functions.

How to model with Distance Functions • Johann Korndorfer • NVScene 2015

Enhanced Sphere Tracing Whitepaper

Procedural Generation On Reddit



• Íñigo Quílez Resources •
Main Site

Article on Distance Functions

Demo Of 3D Distance Functions on ShaderToy

• Formulanimations Tutorials •
Writing a Basic Raytracer

Making a Snail



• Demoscene Links •
Quiet Steps by keyboarders • Kindergarden

Conspiracy • Binary Flow

Digital Dynamite • Tilescapes | Demoscene

The butterfly effect • Andromeda Software Development

Photon • Firelight

Intrinsic Gravity • Still

Pouet.net



• Questions? •
cbirke@gmail.com
Portfolio
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